Screamer

The Screamer is the first monster you will encounter prior to Area 2. It spawns in Area 1 after 1 to 2 minutes have passed, but it can spawn in Area 2 if the player has already entered the area. Once it has spawned, it will begin to emit loud screams every 10 to 15 seconds (needs confirmation). The louder the screams, the closer it is.

It is also capable of teleportation, but only when everyone has left the area it is currently in. When it spawns or teleports, it makes a hollow "thunk" sound. The easiest way to avoid this monster is to listen to where its screams are coming from.

The Screamer has slow footsteps when wandering around, the same speed as walking. During a chase, the speed of the footsteps is increased to running speeds.

Mechanics
The Screamer has two states: Passive, and Aggressive. While it is Passive, it does not deal damage. When it is Aggressive, it deals contact damage, which kills instantly. It also screams much more frequently.

The Screamer wanders around the map aimlessly until it is aggravated, which happens when one of three things occurs:


 * The Screamer spots a player
 * The Stunner attacks a player
 * The Generator is refuelled

Upon meeting any one of these conditions, the Screamer will emit a special scream and stop for two seconds before charging at that player's last location at the time the Screamer was aggravated. If the player was stunned, then the screamer will run all the way to the location that the player was stunned in, although it appears to rapidly lose interest if far away enough. If the player had refuelled the generator, then the Screamer will charge to the generator. It moves just as fast as a sprinting player.

If the screamer loses line of sight on the player, it will eventually return to its "passive" state. If it sees someone else again before it returns to passive, it will immediately charge at them with no pause while emitting its special scream.

The player currently being targetted by the Screamer will have their vision pulsate to their heartbeat, with intense noise music playing. It is advised to run away from the screaming if this happens to you. It tracks one person at a time, which can lead to some amusing instances where the screamer passes by someone in the pursuit of a player it has targetted.

Tips

 * When beginning a chase, the Screamer is still for two seconds before chasing the player. During this two second period, you can run through the Screamer unharmed.
 * Conserving your stamina is a good idea. You can outrun Screamer, but only if you have lots of stamina left. If you don't have any, you are as good as dead.
 * Halfway in-between walking and running is shift-spamming, where you spam the shift key. This barely uses any stamina at all, and if done right, you won't be able to hear your own footsteps, which is great for listening for Screamer and Stunner.
 * Make sure you don't accidentally run off into a dead end. If you do, you will also meet a very dead end.
 * It is advised to refuel the geenrator before the power cuts to avoid the screamer becoming aggressive.
 * Possibly the best way to evade Screamer after a chase, is to turn several corners, put as many walls as you can between yourself and it, and hide in any room you can find. However, if you hide too early it is going to check the room you are hiding in and catch you. Also, it is mostly looking around after the chase, so always stay alert.
 * It is possible to peek around corners without being seen by looking through the crack between the beam and the wall. This can be used to see if Screamer is coming.
 * It is possible to sometimes run around a corner and through Screamer without getting seen or killed. This is extremely risky and if you know Screamer is approaching you or is around the corner, take another route.
 * Screamer will never go into gear rooms. You can go into these rooms and hide in one of the corners near the entrance and not be seen unless he is coming straight towards the room.

Trivia

 * This is perhaps the most common and dangerous monster that you can encounter.
 * This monster is widely hated, as it presents a physical and psychological hazard.
 * The sprite for Screamer appears to be a poorly drawn face with a wide smile, empty eyes and tears streaming down its face.
 * Using exploits, you can see that Screamer's official name is Pathfinder.
 * It randomly glitches and gets stuck on corners and the floor sometimes. If it teleports into a space that is occupied by a dropped item, it will also be stuck.
 * Its sound effects are as follows:
 * Jumpscare
 * Searching
 * Aggrod
 * Chase (Youtube) and Chase (Roblox)
 * After being Chased multiple times in a row