Items

There are many different items that can be found throughout the map in Recovery. Out of these items, they fall into two categories, either being Lighting or Utility.

Lighting
Light sources are very useful since the game is very dark, but they do not last forever, light sources will eventually dim until they are completely out.

NOTE: Light sources work poorly if the graphics level is below 5, if your performance is poor on that graphics level you can resize your window until you get a good framerate. If you must play below 5 graphics, use fresh flashlights and lanterns.

Phone
The default light source that all characters spawn with at the start of the round that emits a short range light. On the phone's screen, it displays the real-life time, day of the week, the month, and what day it is. As the player goes deeper into the mine, empty WiFi bars with an exclamation mark will appear next to the lock symbol.

On the top right, there is a battery bar, which will eventually go down as the player uses the flashlight feature on the phone. If the bar gets low enough, it will turn red. When the bar goes completely down, the phone is considered "dead" and the flashlight feature cannot be used.

NOTE: The phone is a light source that does not dim overtime.



Flashlight
A yellow handheld flashlight that commonly spawns in all three areas. It emits a long range, but small yellow beam. The light slowly gets dimmer as it runs out of battery.



Glowsticks
A pair of three glowsticks that will be dropped on the ground and emit a dim green light upon activation. It's the only light source in the game that does not deplete *, making it useful to mark important areas.

* The glowsticks seen at the crashed elevator eventually disappear completely.



Lantern
The Lantern is widely considered the best light source in the game due to it emitting a bright light at a long distance and in all directions. However, it has the longest activation animation of all handheld light sources.

NOTE: The phone's flashlight lasts longer than the lantern.



Utility
When you first obtain a utility item, your character will make a remark on it.

Crowbar
A crowbar that only spawns a few times: one to three in Area 1, and once in Area 2.

It is used to break down boarded-up rooms and stairs to reach gears and new areas.

Dialogue: "I should be able to get through boards with this."



Boltcutters
A pair of boltcutters used to open rooms blocked by wires. There is only one per round, and it always spawns in the same location: Area 1, locked in a locker that requires the Key to open.

Dialogue: "Now I can cut through wire."



Key
A key that spawns in a random room (but never a gear room) in Area 2. There is only one per round, and it is required to unlock the locker containing the boltcutters in Area 1.

Dialogue: "I bet I could open something with this."



Fuel
A gasoline jerrycan used to refuel the generator in Area-2. There are only 9 jerrycans total (3 per area), so use them when necessary.

It is recommended to use Fuel only when the generator is about to run out of fuel in order to prevent wasting fuel and having to search for more. If the generator does not need to be refilled, then leave the fuel in front of the generator and refill it when the time comes.

Dialogue: "I should find the generator."



Gears
Gears are used to repair the escape elevator located in Area 3. They spawn exclusively in tiny gear rooms bocked behind boards and wires. There are always at least two gear rooms per area, one boarded (which requires a crowbar to open), and one wired (which requires the boltcutters to open). However, there is always an extra boarded room on one of the floors, making for 7 gears total per game.

Exactly 6 gears are required to put into the elevator to escape.

Dialogue: "I can probably use this to repair something."



Trivia

 * It’s possible to bug out the phone battery.
 * The crowbar's design was likely inspired by the crowbar from the Half Life series.
 * The interaction for tearing down boards with the crowbar only pops up at certain angles.
 * For some reason this happens more often with the Area 3 boards, when heading up from Area 2.
 * If the crowbar is deequipped just before the interaction for breaking down boards completes, the dialouge "I can't pull these planks off. I need a tool." appears.
 * If the same is done with the boltcutters, the dialouge "I can't get through these chains. I need a tool." appears. This is likely unintentional, but whether this dialouge was meant to display in the first place before being removed is unknown.
 * The glowstick is shown being handheld in one of the promotional images, despite it not emitting light unless dropped on the ground.
 * The key and the boltcutters are the rarest items in-game due to only one of each spawning per round.
 * Ever since the 2021 Roblox Outage, crowbars have been noted to glitch into the walls, rendering them useless.